SUBCHAPTER ONE: A REBEL ENCOUNTER IN A PLACE OF PEACE
It was just another day in the public facility, a sanctuary of piety and order from the outside world's chaos. Our protagonist, let's call him Tim, was wandering around—habitually loitering because he lost his job and had a tendency to fumble through life.
Now, Tim never courted danger. He was the kind of guy who preferred the company of his pet cat and a warm cup of chamomile tea on a winter evening. But Destiny had other plans. His afternoon of innocent loitering was about to become a chaotic, thrilling, and somewhat irritating misadventure.
SUBCHAPTER TWO: FALLING INTO THE GANGSTER PLOT
Tim, the unlikely hero, found himself recruited (mostly by accident) by these rebel gangsters. His job? To deliver a mysterious crate to an unknown location. Little did he know, he was walking straight into a mission riddled with danger and… a robust WiFi connection.
Planning a move around the city laden with unexpected twists, Tim quickly found he had no valid passport. Yet he was not daunted. Armed with a burgeoning rebellious streak, he declared, “I’m going home, passport be damned!”
SUBCHAPTER THREE: THE MYSTICAL POWERS OF WiFi
One of the gangsters, a divergent thinker, thought that their operations needed a tech twist. He convinced the others that their antiquated methods could benefit from some 2021 sparkle.
“You see,” the gangster elucidated, “we don't need a new WiFi, this one was specifically built for our operations. It's how PoE works — replace it if you must. But the WiFi isn't the problem here.” Yes, now WiFi was integral to gangster activity. Who knew?
SUBCHAPTER FOUR: THE MINIGAME OF HIDDEN TRUTHS
In his attempt to relocate, Tim was pulled into a bizarre minigame by the gangsters. A task seeming nothing more than a diversion but destined to unravel a bigger plot: it involved hitting a series of crates.
“As you hit these crates with your doomed passport,” a raspy voice instructed, “you'll uncover the hidden pipes. But remember lad, these crates hide a truth. It's more than just a game!”
Whacking crates revealed an intricate pipe network — who knew city planning could be so intriguing? Or that rebels took sanitation so seriously? And, most importantly, that lost passports could be so useful?
SUBCHAPTER FIVE: THE MONTHLY PARADOX OF TIME TRAVELLING
With the results of this minigame, Tim realized his true calling. He was an accidental time traveller. The pipe network was concealing a hidden time machine—possibly misplaced by the gangsters during a raucous game of poker.
Suddenly, his invalid passport issue was more complicated than expected. It was not just a matter of a mundane government document—it also involved hopping timelines and a vast pile of signature dates. And in the time-travelling world, no passport yet valid or ones already expired could be the difference between living through this adventure or facing a fatal error in reality.
SUBCHAPTER SIX: THE SKIRMISH IN THE FIRST-CLASS SEAT
To make things worse, Tim managed to get himself stuck in a first-class seat, an intriguing hint at the shenanigans that time-travel can lead to. He found something had jammed itself into his pelvis, rendering him utterly immobile.
Surrounded by paranoid travellers, flight attendants trying not to laugh, and an immovable object lodged in his pelvis, Tim wondered if it could get worse. It could, as he realized his bizarre predicament sounded indescribably ridiculous.
In this chaos, Tim discovered that good WiFi, an invalid passport, and a renegade gang of rebels all stirred into the pot of his crazy life. And if he survives this, he’s definitely adding ‘Accidental Time Traveler’ to his resume.