3D cube without using 3D graphics card

3D cube without using 3D graphics card
{
  "censor_nsfw": true,
  "models": [
    "SDXL 1.0"
  ],
  "nsfw": false,
  "params": {
    "height": 1024,
    "hires_fix": false,
    "sampler_name": "k_euler_a",
    "width": 1024
  },
  "prompt": "3D wireframe cube rotating on a 2D plane, 1980s computer graphics, Matrix green, Tron aesthetics, intricate and nostalgic pc graphic render, breakthrough in computer graphics, high contrast, sharp lines, minimalist, introducing 3D to 2D platforms",
  "slow_workers": true
}

Used in "Behind the Code: Fabio's Miscellany of Digital Marvels"