Engine spectrum: REAL vs Unity vs custom open source

Engine spectrum: REAL vs Unity vs custom open source
{
  "input": {
    "prompt": " Clean infographic illustration with three vertical panels. AAA panel: a hyper-real render of a character’s face with absurd pore detail and ray-traced reflections, but a big “12 FPS” meter and a melting GPU icon. AA panel: a stable editor window labeled “Unity,” with orderly assets and a modest performance meter. Indie panel: a terminal window compiling “Super Custom Open Source Engine,” with commit messages like “fix stuff,” and a tiny toaster icon labeled “runs if you disable lighting, sound, and morality.” Crisp vector style suitable for print."
  }
}

Used in "Wibble Investigates: The Three Kingdoms of Game Development (AAA, AA, and Indie), Ranked by How Much They Hate Your GPU"